A downloadable game for Linux

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A procedural dungeon maze with skeleton enemies. Click to swing your sword. WASD to move. Very resource intensive, since I was not able to optimize it in time.

Published Oct 25, 2015


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DarkDungeon.tar.gz 50 MB


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(1 edit)

First impression: Started the game. Fell through the floor 10/10

Second: My sword is invisible... Great^^

Third: I died :/ why do I have to wait 20 seconds now?

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I was testing something with the respawn timer, ran out of time, forgot to change it back. I'm not sure why you are instantly falling through the floor, it should only happen if you continuously run through a wall. The sword bug is because this was initially supposed to be a third person game, but then I changed it because of graphical issues, and ran out of time to fix the bugs with using a third person camera system as a first person camera.

I didn't instantly fell through the floor, it was just very laggy and instantly walked forward, hit the wall and then fell through the floor.

Totally bugged.. 2 - 3 fps.. and falling all time to the empty

What are your graphics settings at? And yes, the collision model for the walls is sometimes buggy. Just try not to go through walls, and you should never fall.

I tried first full screen 1680 x 1050 with best graphics. And after it i tried same resolution with "fastest" settings. But game was looking same quality and same fps. I don't know why.

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I was in the process of making a cell based generation system, so only parts of the game would load, but since it loads the whole map at once, it requires a beefy computer. Though, I was able to play it on an Intel i7 4510U at playable frame rates. What are your computer's specs? Also, probably the reason why the graphics settings isn't changing anything is because this game is also CPU intensive, so changing the graphics might not help in all cases.

Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz

My cpu is a bit more slowly, i tried with lowest resolution and then its playable.

Graphic card: GeForce GTX 970/PCIe/SSE2

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Glad you got it working, but it is unfortunate you had to turn the resolution that low to play it. I tried it on another computer, with an AMD HD 5700, and the skeletons were invisible. If you encounter this bug using your nvidia card, please use Intel graphics to run the game. You can tell if the skeletons are invisible if you can't see any skeletons nearby when you hear the sword slashing sound even when you are not slashing your sword.